__mirv_fixforcehltv
- 0 : disabled
- 1 : enabled (default)
There is usually no need to change this setting: entering of dem_forcehltv auto-detected and the fix behaves accordingly.
When using the dem_forcehltv 1 with in-eye demos, Half-Life usually won't draw the player that recorded it in 3rd person. The fix tells Half-Life to draw this player too.
Please note that in-eye demos usually don't contain data about players that are far "out of sight" - we are sorry, but this fix can't change that, it only fixes the guy that recorded the demo.
See also
- [[__mirv_force_thirdperson|GoldSrc:__mirv_force_thirdperson]]
- [[GoldSrc:Commands]]