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__mirv_fixforcehltv

  • 0 : disabled
  • 1 : enabled (default)

There is usually no need to change this setting: entering of dem_forcehltv auto-detected and the fix behaves accordingly.

When using the dem_forcehltv 1 with in-eye demos, Half-Life usually won't draw the player that recorded it in 3rd person. The fix tells Half-Life to draw this player too.

Please note that in-eye demos usually don't contain data about players that are far "out of sight" - we are sorry, but this fix can't change that, it only fixes the guy that recorded the demo.

See also

  • [[__mirv_force_thirdperson|GoldSrc:__mirv_force_thirdperson]]
  • [[GoldSrc:Commands]]

Made with ❤️ by Advancedfx