mirv_matte_viewmodel
- Default: 2
Controls the drawing of the so called "view model", which i.e. is the in-eye weapon of the player.
- 0: Hide if not using matte.
Otherwise hide from world stream and mask from entity stream (hide if [[mirv_matte_xray|GoldSrc:mirv_matte_xray]] is enabled). - 1: Draw if not using matte.
Otherwise draw in world stream, mask from entity stream (hide if [[mirv_matte_xray|GoldSrc:mirv_matte_xray]] is enabled) - 2: Draw if not using matte.
Otherwise draw in entity stream, hide from world stream - 3: Always draw.
See also
- [[GoldSrc:Matte Effects]]
- [[mirv_movie_splitstreams|GoldSrc:mirv_movie_splitstreams]]
- [[GoldSrc:Commands]]