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mirv_matte_viewmodel

  • Default: 2

Controls the drawing of the so called "view model", which i.e. is the in-eye weapon of the player.

  • 0: Hide if not using matte.
    Otherwise hide from world stream and mask from entity stream (hide if [[mirv_matte_xray|GoldSrc:mirv_matte_xray]] is enabled).
  • 1: Draw if not using matte.
    Otherwise draw in world stream, mask from entity stream (hide if [[mirv_matte_xray|GoldSrc:mirv_matte_xray]] is enabled)
  • 2: Draw if not using matte.
    Otherwise draw in entity stream, hide from world stream
  • 3: Always draw.

See also

  • [[GoldSrc:Matte Effects]]
  • [[mirv_movie_splitstreams|GoldSrc:mirv_movie_splitstreams]]
  • [[GoldSrc:Commands]]

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