mirv_deathmsg
This command allows blocking , faking and showing more frags / death messages in the HUD in cstrike.
Supported modifications
- [[cstrike|GoldSrc:Mod:cstrike]] (Counter-Strike 1.6)
- [[tfc|GoldSrc:Mod:tfc]] (Team Fortress Classic)
mirv_deathmsg block
This command allows to block all or certain death notices from the game.
Block death notices
Where <attackerId> and <victimId> can be each:
- either a player id (see [[mirv_listplayers|GoldSrc:mirv_listplayers]])
- or which means to match any id
- or a player id preceded by an which means to match any id except the given one.
List blocked death notices
Clear all blocks
Examples
Block all frags:
Release block again:
Block all kills except those affecting player 8 (so if he get killed for some reason you will see that too):
Block all kills except those by player 8 (won't block suicides by weapon (i.e. grenade suicides), will block suicides with worldspawn (i.e. falldamage) though):
Block player 8 killing himself with a weapon (i.e. grenade):
Block all kills by player 2:
Block player 2 getting killed:
Block all suicides with worldspawn (i.e. falldamage):
mirv_deathmsg fake
Where
- <attackerId> and <victimId> has to be a player Id or -1.
- <weaponString> can be i.e. one of the strings headed with in (i.e. "ak47" or "deagle" or "knife"), you may as well try other strings etc. for fun.
Do not report bugs for this command, it's there for fun, use it or lose it, thanks.
mirv_deathmsg max
Show up to 10 frags in the HUD:
(You can set more than 10 if you want.)
mirv_deathmsg offset
Allows to set the screen offset of death messages.
Examples
Make death messages for Counter-Strike 1.6 HLTV demos the same height as for in-eye demos:
Restore game's default behaviour:
See also
- [[GoldSrc:Mod:cstrike]]
- [[GoldSrc:Mod:tfc]]
- [[GoldSrc:Commands]]