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AfxHookGoldSrc features image

About

AfxHookGoldSrc is HLAE's main and traditional hook for the GoldSrc engine (includes Half-Life 1 / Counter-Strike 1.6 / Team Fortress Classic / any other Half-Life 1 modifications).

[[First Steps|GoldSrc:First Steps]]

Installing HLAE and your first steps capturing images with sound!

Features

  • [[Sound export|GoldSrc:First Steps]]
  • [[Matte Effects|GoldSrc:Matte Effects]]
  • [[Sampling / motion blur|GoldSrc:Sampling System]]
  • [[Demo Tools|GoldSrc:Demo Tools]]
  • [[Depth Images|GoldSrc:mirv_movie_depthdump]]
  • [[wireframe|GoldSrc:mirv_movie_wireframe]]
  • [[Zooming|GoldSrc:Zooming]]
  • [[Tracking|GoldSrc:Tracking]]
  • [[dem_forcehltv fix|GoldSrc:dem_forcehltv fix]] (auto)
  • [[Crosshair fix|GoldSrc:Crosshair fix]] (auto)
  • [[Camera Motion Data]]
  • [[Show more frags in Counter-Strike|GoldSrc:mirv_cstrike_deathmsg]]
  • And many more (see the command list below)

Commands

The full command reference / list for AfxHookGoldSrc can be found [[here|GoldSrc:Commands]].

[[FAQ]]

Frequently asked questions and answers, tips and tricks can be found in the [[FAQ]].

Guides

  • [[Matte Effects|GoldSrc:Matte Effects]] : The matte effects allow you to separate the game objects (e.g. players and the level) into different image streams. This allows you to apply great effects in your video editor.
  • [[Tracking|GoldSrc:Tracking]] : The tracking system allows you to automatically aim your camera on players and other objects.
  • [[Zooming|GoldSrc:Zooming]] : Covers various commands to get the action focused.
  • [[Sampling System|GoldSrc:Sampling System]] : Adding frame-blending / motion blur to your footage.

Advanced Guides

  • [[Camera Motion Data]]

References

[[Command Reference|GoldSrc:Commands]]

Overview with short descriptions of the many available console commands. Since the manual cannot cover every single feature and its details, you might have fun digging in the command reference and finding some small gems now and then.

Other

  • [[HLTV border removal|GoldSrc:HLTV border removal]]
  • [[Demo Tools|GoldSrc:Demo Tools]]
    Describes the available demo (.dem) file tools.
  • [[Render Settings|GoldSrc:Render Settings]]
    Description of the launcher rendering settings. This can be helpful in case the captured images are broken or incomplete.
  • [[DemoEdit|GoldSrc:DemoEdit]]
    (Not related to HLAE) Description of Valve's Demo Edit tool that allows to create Camera Paths.

[[Other software]]

Special Old Releases

Release compatible with the Steam version from July 2009 (unsupported) ("NOSTEAM"):

HLAE 2.2.21.14 (2013-02-09T14:16Z)

This page lists most of the HLAE ([[AfxHookGoldSrc]]) console commands for GoldSrc games.

Command list

[[__mirv_aim_accel|GoldSrc:__mirv_aim_accel]]
[[__mirv_aim_deaccel|GoldSrc:__mirv_aim_deaccel]]
[[__mirv_aim_rest_x|GoldSrc:__mirv_aim_rest_x]]
[[__mirv_aim_rest_y|GoldSrc:__mirv_aim_rest_y]]
[[__mirv_aim_wake_x|GoldSrc:__mirv_aim_wake_x]]
[[__mirv_aim_wake_y|GoldSrc:__mirv_aim_wake_y]]
[[__mirv_cstrike_ch_fps|GoldSrc:__mirv_cstrike_ch_fps]]
[[__mirv_demozoom|GoldSrc:__mirv_demozoom]]
[[__mirv_depth_bpp|GoldSrc:__mirv_depth_bpp]]
[[__mirv_depth_info|GoldSrc:__mirv_depth_info]]
[[__mirv_depth_slice_hi|GoldSrc:__mirv_depth_slice_hi]]
[[__mirv_depth_slice_lo|GoldSrc:__mirv_depth_slice_lo]]
[[__mirv_fixforcehltv|GoldSrc:__mirv_fixforcehltv]]
[[__mirv_force_players_solid|GoldSrc:__mirv_force_players_solid]]
[[__mirv_force_thirdperson|GoldSrc:__mirv_force_thirdperson]]
[[__mirv_gl_force_noztrick|GoldSrc:__mirv_gl_force_noztrick]]
[[__mirv_info|GoldSrc:__mirv_info]]
[[__mirv_moveto|GoldSrc:__mirv_moveto]]
[[__mirv_print_pos|GoldSrc:__mirv_print_pos]]
[[__mirv_sample_frame_strength|GoldSrc:__mirv_sample_frame_strength]]
[[__mirv_sample_smethod|GoldSrc:__mirv_sample_smethod]]
[[+mirv_aim|GoldSrc:+mirv_aim]]
[[+mirv_recordmovie|GoldSrc:+mirv_recordmovie]]
[[+mirv_zoom|GoldSrc:+mirv_zoom]]
[[-mirv_aim|GoldSrc:-mirv_aim]]
[[-mirv_recordmovie|GoldSrc:-mirv_recordmovie]]
[[-mirv_zoom|GoldSrc:-mirv_zoom]]
[[mirv_agr|GoldSrc:mirv_agr]]
[[mirv_aim_layers|GoldSrc:mirv_aim_layers]]
[[mirv_aim_lingertime|GoldSrc:mirv_aim_lingertime]]
[[mirv_aim_offset|GoldSrc:mirv_aim_offset]]
[[mirv_aim_oneway|GoldSrc:mirv_aim_oneway]]
[[mirv_aim_onlyvisible|GoldSrc:mirv_aim_onlyvisible]]
[[mirv_aim_snapto|GoldSrc:mirv_aim_snapto]]
[[mirv_aim_start|GoldSrc:mirv_aim_start]]
[[mirv_aim_stop|GoldSrc:mirv_aim_stop]]
[[mirv_cameraofs_cs|GoldSrc:mirv_cameraofs_cs]]
[[mirv_camexport_mode|GoldSrc:mirv_camexport_mode]]
[[mirv_camexport_timeinfo|GoldSrc:mirv_camexport_timeinfo]]
[[mirv_camimport_basetime|GoldSrc:mirv_camimport_basetime]]
[[mirv_camimport_end|GoldSrc:mirv_camimport_end]]
[[mirv_camimport_load|GoldSrc:mirv_camimport_load]]
[[mirv_campath|GoldSrc:mirv_campath]]
[[mirv_crop_height|GoldSrc:mirv_crop_height]]
[[mirv_crop_yofs|GoldSrc:mirv_crop_yofs]]
[[mirv_cstrike_deathmsg|GoldSrc:mirv_cstrike_deathmsg]]
[[mirv_cstrike_force_knife_righthand|GoldSrc:mirv_cstrike_force_knife_righthand ]]
[[mirv_cstrike_hltv_animation_fix|GoldSrc:mirv_cstrike_hltv_animation_fix]]
[[mirv_cstrike_smoke|GoldSrc:mirv_cstrike_smoke]]
[[mirv_cstrike_spectator_fix|GoldSrc:mirv_cstrike_spectator_fix]]
[[mirv_deathmsg|GoldSrc:mirv_deathmsg]]
[[mirv_decalfilter|GoldSrc:mirv_decalfilter]]
[[mirv_depth_streams|GoldSrc:mirv_depth_streams]]
[[mirv_depth_exr|GoldSrc:mirv_depth_exr]]
[[mirv_disable_specmenu|GoldSrc:mirv_disable_specmenu]]
[[mirv_disableautodirector|GoldSrc:mirv_disableautodirector]]
[[mirv_draw_sv_hitboxes_enable|GoldSrc:mirv_draw_sv_hitboxes_enable]]
[[mirv_draw_sv_hitboxes_ignore1|GoldSrc:mirv_draw_sv_hitboxes_ignore1]]
[[mirv_draw_sv_hitboxes_seticolor|GoldSrc:mirv_draw_sv_hitboxes_seticolor]]
[[mirv_draw_sv_hitboxes_setucolor|GoldSrc:mirv_draw_sv_hitboxes_setucolor]]
[[mirv_draw_sv_hitboxes_width|GoldSrc:mirv_draw_sv_hitboxes_width]]
[[mirv_entity_jump|GoldSrc:mirv_entity_jump]]
[[mirv_entity_lookat|GoldSrc:mirv_entity_lookat]]
[[mirv_entity_next|GoldSrc:mirv_entity_next]]
[[mirv_entity_prev|GoldSrc:mirv_entity_prev]]
[[mirv_fov|GoldSrc:mirv_fov]]
[[mirv_fx_lightmap|GoldSrc:mirv_fx_lightmap]]
[[mirv_fx_noblend|GoldSrc:mirv_fx_noblend]]
[[mirv_fx_skyhd|GoldSrc:mirv_fx_skyhd]]
[[mirv_fx_viewmodel_lightmap|GoldSrc:mirv_fx_viewmodel_lightmap]]
[[mirv_fx_wh_additive|GoldSrc:mirv_fx_wh_additive]]
[[mirv_fx_wh_alpha|GoldSrc:mirv_fx_wh_alpha]]
[[mirv_fx_wh_enable|GoldSrc:mirv_fx_wh_enable]]
[[mirv_fx_wh_noquads|GoldSrc:mirv_fx_wh_noquads]]
[[mirv_fx_wh_tint_colorf|GoldSrc:mirv_fx_wh_tint_colorf]]
[[mirv_fx_wh_tint_enable|GoldSrc:mirv_fx_wh_tint_enable]]
[[mirv_fx_wh_xtendvis|GoldSrc:mirv_fx_wh_xtendvis]]
[[mirv_fx_xtendvis|GoldSrc:mirv_fx_xtendvis]]
[[mirv_gameoverlay|GoldSrc:mirv_gameoverlay]]
[[mirv_input|GoldSrc:mirv_input]]
[[mirv_listplayers|GoldSrc:mirv_listplayers]]
[[mirv_matte_entities|GoldSrc:mirv_matte_entities]]
[[mirv_matte_entityquads|GoldSrc:mirv_matte_entityquads]]
[[mirv_matte_method|GoldSrc:mirv_matte_method]]
[[mirv_matte_particles|GoldSrc:mirv_matte_particles]]
[[mirv_matte_setcolor|GoldSrc:mirv_matte_setcolor]]
[[mirv_matte_setcolorf|GoldSrc:mirv_matte_setcolorf]]
[[mirv_matte_viewmodel|GoldSrc:mirv_matte_viewmodel]]
[[mirv_matte_worldmodels|GoldSrc:mirv_matte_worldmodels]]
[[mirv_matte_xray|GoldSrc:mirv_matte_xray]]
[[mirv_movie_bmp|GoldSrc:mirv_movie_bmp]]
[[mirv_movie_clearscreen|GoldSrc:mirv_movie_clearscreen]]
[[mirv_movie_depthdump|GoldSrc:mirv_movie_depthdump]]
[[mirv_movie_export_sound|GoldSrc:mirv_movie_export_sound]]
[[mirv_movie_ffmpeg|GoldSrc:mirv_movie_ffmpeg]]
[[mirv_movie_filename|GoldSrc:mirv_movie_filename]]
[[mirv_movie_fps|GoldSrc:mirv_movie_fps]]
[[mirv_movie_hidepanels|GoldSrc:mirv_movie_hidepanels]]
[[mirv_movie_playdemostop|GoldSrc:mirv_movie_playdemostop]]
[[mirv_movie_separate_hud|GoldSrc:mirv_movie_separate_hud]]
[[mirv_movie_simulate|GoldSrc:mirv_movie_simulate]]
[[mirv_movie_simulate_delay|GoldSrc:mirv_movie_simulate_delay]]
[[mirv_movie_sound_extra|GoldSrc:mirv_movie_sound_extra]]
[[mirv_movie_sound_volume|GoldSrc:mirv_movie_sound_volume]]
[[mirv_movie_splitstreams|GoldSrc:mirv_movie_splitstreams]]
[[mirv_movie_stereo_centerdist|GoldSrc:mirv_movie_stereo_centerdist]]
[[mirv_movie_stereo_yawdegrees|GoldSrc:mirv_movie_stereo_yawdegrees]]
[[mirv_movie_stereomode|GoldSrc:mirv_movie_stereomode]]
[[mirv_movie_wireframe|GoldSrc:mirv_movie_wireframe]]
[[mirv_movie_wireframesize|GoldSrc:mirv_movie_wireframesize]]
[[mirv_noadverts|GoldSrc:mirv_noadverts]]
[[mirv_recordmovie_start|GoldSrc:mirv_recordmovie_start]]
[[mirv_recordmovie_stop|GoldSrc:mirv_recordmovie_stop]]
[[mirv_roll|GoldSrc:mirv_roll]]
[[mirv_sample_enable|GoldSrc:mirv_sample_enable]]
[[mirv_sample_exposure|GoldSrc:mirv_sample_exposure]]
[[mirv_sample_sps|GoldSrc:mirv_sample_sps]]
[[mirv_showentities|GoldSrc:mirv_showentities]]
[[mirv_tas_mode|GoldSrc:mirv_tas_mode]]
[[mirv_voice_block|GoldSrc:mirv_voice_block]]
[[mirv_whereami|GoldSrc:mirv_whereami]]
[[mirv_zoom_digital|GoldSrc:mirv_zoom_digital]]
[[mirv_zoom_digital_x|GoldSrc:mirv_zoom_digital_x]]
[[mirv_zoom_digital_y|GoldSrc:mirv_zoom_digital_y]]
[[mirv_zoom_optical|GoldSrc:mirv_zoom_optical]]
[[mirv_zoom_speed|GoldSrc:mirv_zoom_speed]]
[[mirv_zoom_start|GoldSrc:mirv_zoom_start]]
[[mirv_zoom_stop|GoldSrc:mirv_zoom_stop]]

Translations

The HLAE team is not responsible for maintaining the translations. If there is a problem please contact the people that wrote it.

See also

  • [[GoldSrc:Toggles]]

Made with ❤️ by Advancedfx