mirv_block_commands
Allows to block commands recorded in demos for example, but can also be used to block commands from other sources.
Supported Games
Only Counter-Strike: Global Offensive is supported.
Usage
mirv_block_commands add 0|1|2|3|4|5 "command"
where each value represents which part of the game will be blocked.
What do the values mean?
- 0 = Engine code
- 1 = Engine interface "ClientCommand"
- 2 = User input
- 3 = Net client (client.dll)
- 4 = Net server (server.dll)
- 5 = Demo file
Example
mirv_block_commands add 5 "volume\*"
Blocks all commands in demos starting with "volume" (e.g. volume change scripts).
Built-in Help
Enter mirv_block_commands
in the console for built-in command help.
See also
- [[Source:Commands]]