mirv_matte_entityquads
- Default: 2
Controls the drawing of dynamic entity quads, such as blood sprites and other sprites for example.
Usually you will want to set [[mirv_matte_particles|GoldSrc:mirv_matte_particles]] the same.
- 0: Always hide.
- 1: Draw if not using matte.
Otherwise draw in world stream, hide from entity stream. - 2: Draw if not using matte.
Otherwise draw in entity stream, hide from world stream. - 3: Always draw.
See also
- [[GoldSrc:Matte Effects]]
- [[mirv_movie_splitstreams|GoldSrc:mirv_movie_splitstreams]]
- [[mirv_matte_particles|GoldSrc:mirv_matte_particles]]
- [[GoldSrc:Commands]]