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mirv_matte_particles

  • Default: 2

Controls the drawing of particle effects.

Part of player blood effects can be made of particle effects too, thus you may want to set [[mirv_matte_entityquads|GoldSrc:mirv_matte_entityquads]] the same.

  • 0: Hide if not using matte.
    Otherwise hide from world stream and mask from entity stream (hide if [[mirv_matte_xray|GoldSrc:mirv_matte_xray]] is enabled).
  • 1: Draw if not using matte.
    Otherwise draw in world stream, mask from entity stream (hide if [[mirv_matte_xray|GoldSrc:mirv_matte_xray]] is enabled).
  • 2: Draw if not using matte.
    Otherwise draw in entity stream, hide from world stream
  • 3: Always draw.

See also

  • [[GoldSrc:Matte Effects]]
  • [[mirv_movie_splitstreams|GoldSrc:mirv_movie_splitstreams]]
  • [[mirv_matte_entityquads|GoldSrc:mirv_matte_entityquads]]
  • [[GoldSrc:Commands]]

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