mirv_matte_setcolorf
- Default: 0.0 0.0 0.0
Sets the colour of the matte (Red Green and Blue) in OpenGL's native floating point format, each of the values goes from 0.0 to 1.0
Example: To get a pure green matte type
See also
- [[mirv_matte_setcolor|GoldSrc:mirv_matte_setcolor]]
- [[GoldSrc:Matte Effects]]
- [[GoldSrc:Commands]]