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mirv_matte_setcolorf

  • Default: 0.0 0.0 0.0

Sets the colour of the matte (Red Green and Blue) in OpenGL's native floating point format, each of the values goes from 0.0 to 1.0

Example: To get a pure green matte type

See also

  • [[mirv_matte_setcolor|GoldSrc:mirv_matte_setcolor]]
  • [[GoldSrc:Matte Effects]]
  • [[GoldSrc:Commands]]

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