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mirv_matte_xray

  • Default: 0

If enabled elements otherwise masked (i.e. walls) will be completely hidden from the entity stream.

Could be useful in combination with [[mirv_fx_xtendvis|GoldSrc:mirv_fx_xtendvis]]: Would allow to see the players on the entity stream even when they are covered by walls.

See also

  • [[mirv_fx_xtendvis|GoldSrc:mirv_fx_xtendvis]]
  • [[GoldSrc:Matte Effects]]
  • [[GoldSrc:Commands]]

Made with ❤️ by Advancedfx