mirv_matte_xray
- Default: 0
If enabled elements otherwise masked (i.e. walls) will be completely hidden from the entity stream.
Could be useful in combination with [[mirv_fx_xtendvis|GoldSrc:mirv_fx_xtendvis]]: Would allow to see the players on the entity stream even when they are covered by walls.
See also
- [[mirv_fx_xtendvis|GoldSrc:mirv_fx_xtendvis]]
- [[GoldSrc:Matte Effects]]
- [[GoldSrc:Commands]]